10 years later, I still can't believe Eric Barone thought Harvest Moon fans would hate Stardew Valley

PC Gamer
by Lauren Morton
February 25, 2026
AI-Generated Deep Dive Summary
 10 years later, I still can't believe Eric Barone thought Harvest Moon fans would hate Stardew Valley
Stardew Valley creator Eric Barone reveals that he doubted the game's success leading up to its 2016 release. Initially, he expected it to be a niche title for Harvest Moon fans, anticipating backlash from those who preferred the original console series over his PC-based farm sim. However, Stardew Valley became a phenomenon, surpassing his expectations and revitalizing the life simulation genre. At the time of its launch, the farming simulator was unique in the PC gaming space, as the genre had seen little attention prior. Barone drew inspiration from Harvest Moon and Rune Factory but worried that fans of these series might not appreciate the modern twist he brought to the table. His fears were alleviated when Stardew Valley received widespread acclaim, blending the slow-paced charm of its predecessors with a fresh focus on profit management and diverse activities. The game's success has had a lasting impact on gaming culture, sparking a wave of indie titles that emulate its style. This resurgence has also brought attention back to Harvest Moon and Story of Seasons series, which now have PC releases. Barone even got the chance to meet Harvest Moon creator Yasuhiro Wada, solidifying his place in gaming history. For readers interested in gaming trends, Stardew Valley's story highlights how unexpected hits can reshape genres and connect with audiences in meaningful ways. Its enduring popularity proves that blending nostalgia with innovation can create something truly special, offering players a fresh yet familiar experience they won't want to miss.
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Originally published on PC Gamer on 2/25/2026