Arc Raiders Update Patch Notes Reveal Nerfs for PvP and PvE Players as Shrouded Sky Brings New Threats to the Rust Belt
IGN
by Michael CripeFebruary 24, 2026
AI-Generated Deep Dive Summary
Embark Studios has released patch notes for Arc Raiders update 1.17.0, which introduces significant nerfs and buffs to both PvP and PvE gameplay. Notably, three of the most powerful multiplayer weapons—the Stitcher, Kettle, and Venator—have had their base damage reduced, with the Stitcher and Venator pistols also seeing lower headshot multipliers. These changes aim to balance overpowered tools in PvP combat, encouraging players to explore other weapons like the Jupiter and Aphelion, which have received buffs. However, PvE players face their own challenges as crafting certain gear, such as the Deadline, Trailblazer, Wolfpack, and Showstopper, has become more difficult due to increased resource requirements.
The update also brings new features and content to Shrouded Sky, including the ability to interact with topside pianos and the introduction of a seasonal player project involving the Weather Monitoring System. Raiders can now reroll troublesome feats three times daily, while PvP-specific feats have been removed entirely. Additionally, ziplines can no longer be placed on carryable objects, and mines, traps, or remote flares cannot be deployed on other movable items. These adjustments aim to enhance gameplay variety and fairness while addressing previously identified glitches.
The launch of Shrouded Sky marks the halfway point in Embark’s four-month 2026 roadmap for Arc Raiders. Upcoming updates include Flashpoint in late March and Riven Tides in April, which will introduce new threats, maps, and an additional large Arc enemy. These changes highlight the studio’s commitment to maintaining engaging content and addressing player feedback through continuous updates. While some adjustments may frustrate players accustomed to older mechanics, the patch notes demonstrate a focus on balance and long-term sustainability for the game.
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Originally published on IGN on 2/24/2026