Bluepoint Is Yet Another PlayStation Acquisition Horror Story

IGN
by Matt Purslow
February 20, 2026
AI-Generated Deep Dive Summary
Bluepoint Games, once a highly respected developer known for its work on remastered classics like *Shadow of the Colossus* and *Demon’s Souls*, has been shut down by Sony just five years after being acquired. This closure highlights a concerning trend in the gaming industry: large corporations acquiring independent studios without clear plans for their integration or future projects. Bluepoint, which had successfully transitioned from remasters to cutting-edge remakes, was ultimately left adrift after Sony tasked them with developing a live-service game, a departure from their core expertise in single-player experiences. The studio’s history is one of remarkable achievements. In the *PS3* era, they revitalized titles like *Metal Gear Solid 3*, and on *PS4*, they reimagined *Shadow of the Colossus* with stunning visuals. Their work on *Demon’s Souls* for *PS5* was a crowning achievement, showcasing their ability to breathe new life into iconic franchises. Yet, despite these successes, Bluepoint’s acquisition by Sony marked the beginning of its end. After being brought in-house, they were assigned to develop an original title that was later canceled. The studio then shifted focus to a live-service project, which proved to be a poor fit for their
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Originally published on IGN on 2/20/2026
Bluepoint Is Yet Another PlayStation Acquisition Horror Story