Bluepoint's closure is another nail in the coffin for a Bloodborne remake

Polygon
by Ford James
February 20, 2026
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Bluepoint's closure is another nail in the coffin for a Bloodborne remake
The closure of Bluepoint Games, known for its expertise in remaking classic titles, has cast significant doubt over the possibility of a Bloodborne remake—a project many fans have eagerly anticipated. Bluepoint’s portfolio included highly-acclaimed remakes like *Shadow of the Colossus* and *Demon’s Souls*, which showcased their ability to breathe new life into beloved franchises while maintaining their original essence. The studio’s shutdown, announced by Sony, has left both gaming enthusiasts and industry insiders wondering what this means for Bloodborne, a game widely regarded as one of FromSoftware’s finest works. Bloodborne, released in 2015, was praised for its unique blend of fast-paced combat, dual-wielding mechanics, and atmospheric storytelling. Its success within the *FromSoftware* catalogue has only amplified fan demand for a modernized version that could leverage advancements in gaming technology to enhance visuals, performance, and accessibility. A remake was seen as a logical step in the game’s legacy, especially given its cult following and critical acclaim. The significance of Bluepoint’s closure lies in their proven track record of delivering high-quality remakes. Their expertise was crucial for navigating the delicate balance of honoring a game’s original vision while modernizing it for contemporary platforms. Without Bluepoint, the potential absence of a skilled studio capable of handling such a project has left fans disillusioned. This development also raises broader questions about Sony’s strategy for revitalizing older franchises and whether Bloodborne might now fall by the wayside. For gaming enthusiasts, this news underscores the challenges of preserving beloved titles in an ever-evolving industry. While remakes can introduce classic games to new generations, they require meticulous attention to detail and a deep understanding of both the source material and modern player expectations. The loss of Bluepoint’s unique talent pool leaves a significant gap, not just for Bloodborne but potentially for other projects Sony may have in store. In summary, the closure of Bluepoint Games marks a setback for fans of *Bloodborne* and remakes in general. While the reasons behind Sony’s decision remain unclear, it casts doubt over one of gaming’s most anticipated revivals and highlights the risks involved in relying on specialized studios for such endeavors. For now, fans can only hope that another studio might step up to carry the torch for this iconic
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Originally published on Polygon on 2/20/2026