Carmageddon: Rogue Shift has a promising premise that’s let down by the execution

Polygon
by Josh Broadwell
February 24, 2026
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Carmageddon: Rogue Shift has a promising premise that’s let down by the execution
Carmageddon: Rogue Shift, a new roguelite racing game from Random Select at Polygon, offers an intriguing premise but ultimately falls short due to execution issues. While it attempts to blend the fast-paced action of racing with the unpredictable nature of roguelike elements, the result feels underwhelming and lacks the polish expected from the Carmageddon franchise. The game introduces fresh ideas, such as randomized levels and power-ups, but its core mechanics often feel clunky, making it difficult to immerse in the driving experience. The game features a vibrant art style and chaotic gameplay that aligns with its rogue-lite DNA. Players can expect short, bite-sized sessions filled with chaos and humor. However, the lack of depth in both gameplay and progression systems leaves little room for replayability. Despite its attempts to innovate, Carmageddon: Rogue Shift fails to deliver on its promises, feeling more like a missed opportunity than a celebration of its predecessors. For fans of the original Carmageddon series or roguelite racing games, this title may not be worth the investment. While it has potential, its execution misses the mark, making it a forgettable entry in the genre. The game’s inability to balance fun and frustration highlights the importance of balancing innovation with accessibility in modern gaming. For those looking for something fresh in the racing genre, Carmageddon: Rogue Shift ultimately falls short of delivering on its exciting premise.
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Originally published on Polygon on 2/24/2026
Carmageddon: Rogue Shift has a promising premise that’s let down by the execution