Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
PC Gamer
by Rich Stanton March 4, 2026
"I wish we could redo that project and just stitch the maps together."
Verticals
gamingpc
Originally published on PC Gamer on 3/4/2026
