Diablo II’s new Warlock is a great excuse to revisit a classic game

Ars Technica
by Kyle Orland
February 19, 2026
AI-Generated Deep Dive Summary
Diablo II, a beloved classic PC game known for its enduring appeal and timeless gameplay, has recently received a fresh infusion of energy with the introduction of a new playable Warlock class in the "Reign of the Warlock" DLC. This addition not only revives interest in a decades-old title but also offers players a compelling reason to revisit a game that has remained largely unchanged since its release. The Warlock class introduces innovative skill trees and mechanics, providing a refreshing twist on familiar gameplay elements. One of the most notable aspects of the new Warlock class is the flexibility it offers through three distinct upgrade paths: Arcane, Eldritch, and Sorceress. Each branch caters to different playstyles, allowing players to tailor their experience to their preferences. The Eldritch branch, in particular, stands out for its unique mechanics, such as the ability to levitate a powerful two-handed weapon while wielding a shield. This skill not only streamlines decision-making between offense and defense but also adds depth and versatility to gameplay. For tech-savvy readers, the significance of Diablo II's update lies in its demonstration of how classic games can be revitalized through modern game design techniques. The introduction of new content like the Warlock class highlights the importance of innovation in maintaining player engagement, even in long-established franchises. By revisiting a beloved title with fresh mechanics and features, Blizzard Entertainment not only appeals to nostalgia-driven fans but also sets a precedent for how other developers can breathe new life into their own legacy games.
Verticals
techscience
Originally published on Ars Technica on 2/19/2026