I never learned to play the Pokémon TCG, and I regret nothing
Polygon
by Claire LewisFebruary 24, 2026
AI-Generated Deep Dive Summary
The author reflects on their experience growing up during the Pokémon card boom in the U.S., noting that while they observed classmates' enthusiasm for trading cards, they never learned to play the Trading Card Game (TCG) and have no regrets. The piece highlights how Pokémon's 30th anniversary serves as a reminder of its enduring cultural impact, yet the author chooses not to engage with every aspect of this phenomenon.
The article delves into the social dynamics of elementary school, where cliques formed around shared interests like Pokémon cards. The author felt isolated but also uninterested in conforming to these social norms. They recall noticing that many classmates carried binders filled with cards, a common thread among friends regardless of their social standing. However, the author never felt pressured to join in and instead focused on other activities they enjoyed.
The piece resonates with gaming enthusiasts by sparking conversations about nostalgia and personal preferences within gaming communities. It raises questions about why some people connect deeply with certain aspects of gaming culture while others find fulfillment elsewhere. The author's perspective challenges readers to consider whether participation in every gaming trend is necessary for enjoyment, emphasizing that personal interests can evolve independently of popular trends.
Ultimately, the article serves as a thoughtful reminder that not everyone needs to engage with every aspect of a beloved franchise like Pokémon. It encourages readers to embrace their unique preferences and find joy in the ways they connect with gaming, whether through cards, video games, or other forms of play.
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gamingentertainment
Originally published on Polygon on 2/24/2026
