Marathon game hands-on: Bungie builds a rewarding slow burn

Mashable
March 2, 2026
AI-Generated Deep Dive Summary
Bungie’s *Marathon*, returning after 26 years, offers a fresh take on its classic formula. The game shifts gears from Bungie's fast-paced shooters like *Halo* and *Destiny*, emphasizing slower, strategic gameplay. Set on the planet Tau Ceti IV, players explore as "Runners," scavenging resources and artifacts while avoiding or managing scarce ammo. The game’s tense atmosphere is amplified by limited supplies and the risk of losing collected items upon death, encouraging careful exploration and route planning. *Marathon*’s gameplay centers around extraction missions, where players must collect items and exit safely. Unlike Bungie's other shooters, combat isn’t the primary focus—players are incentivized to avoid direct confrontations with tough NPCs and ruthless human opponents. The game’s gunplay is praised for its intensity and satisfying moments of emergent chaos, creating a unique experience that feels both oppressive and exhilarating. The game’s retro-futurist aesthetic is a standout feature, drawing inspiration from 1980s Apple interfaces while blending sci-fi elements. However, the user interface (UI) has room for improvement; clunky
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Originally published on Mashable on 3/2/2026