Pro-Gamer Consumer Movement 'Stop Killing Games' Will Launch NGOs in America and the US
Slashdot
by EditorDavidFebruary 22, 2026
AI-Generated Deep Dive Summary
The consumer movement "Stop Killing Games," founded by YouTuber Ross Scott in response to Ubisoft's discontinuation of *The Crew* in 2024, has grown significantly over the past two years. The movement gained traction after amassing 1.3 million signatures on a petition that prompted the European Union to consider its demands. In a major development, Scott announced the launch of two official non-governmental organizations (NGOs), one in the EU and another in the US, marking a new phase for the initiative.
These NGOs aim to establish a "global movement" to protect gamers' rights and ensure that purchased games remain accessible indefinitely. Inspired by Scott's earlier efforts, which included creating multilingual reporting systems for consumer protection agencies, the organizations will focus on watchdog actions, such as holding publishers accountable for ending support for games without just cause. The NGOs also plan to push for legal reforms, including codifying the original petition into EU law and developing a system to report violations of game access.
Scott emphasized the importance of long-term counter-lobbying to challenge industry practices that harm consumers. He revealed plans to meet with the European Commission and publish a 500-page legal document exposing controversial industry tactics. The movement's expansion into NGOs marks a significant shift from its grassroots origins, aiming to create a lasting impact on gaming policies worldwide.
This development is particularly relevant for tech enthusiasts, as it highlights the growing importance of digital rights and consumer protections in the gaming industry. By establishing formal organizations, Stop Killing Games aims to influence broader policy changes that could set a precedent for fairer business practices in tech.
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Originally published on Slashdot on 2/22/2026