Resident Evil Requiem: The Kotaku Review
Kotaku
by Kenneth ShepardFebruary 25, 2026
AI-Generated Deep Dive Summary
Capcom’s *Resident Evil* series has long been synonymous with atmospheric horror and tense gameplay, but *Resident Evil Requiem* feels like a missed opportunity to push the franchise forward. While the game delivers on its core strengths—creepy environments, gripping scares, and solid shooting mechanics—it falters in innovating beyond what fans have seen before. The title builds on the series’ signature formula but struggles to introduce fresh ideas or meaningful progression. For long-time fans, this might feel familiar rather than groundbreaking, leaving room for disappointment.
The game’s setting, a isolated town under siege by a sinister force, is atmospheric and eerie, capturing the essence of classic *Resident Evil* storytelling. However, the narrative feels predictable and lacks depth, with characters often serving as mere plot devices. The gameplay mechanics, while polished, feel repetitive, with combat and exploration feeling too similar to previous entries in the series. While the horror elements are effective, they don
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Originally published on Kotaku on 2/25/2026
