Skate is locking a map area behind a paywall after promising no map areas would be locked behind paywalls: 'We will need to make changes as we go sometimes'
PC Gamer
by Lincoln Carpenter February 20, 2026
AI-Generated Deep Dive Summary
EA's Skate game has sparked controversy by introducing a new map area, Isle of Grom, which initially requires payment to access. This decision contradicts earlier assurances from the developers that no maps would be locked behind paywalls. The move has led to significant backlash among players, who are already weary due to the game's existing microtransactions and technical issues since its early access launch.
The game's history includes a rocky start with mixed reviews on Steam, followed by challenges with monetization strategies. Skate's developers had previously committed to avoiding paywalled maps, but Isle of Grom will be available in three phases: first through the paid Skate Pass, then during an open event period, and finally requiring either Premium access or in-game currency for continued access.
In response to player frustration, EA acknowledged the evolving nature of game development, emphasizing their commitment to improving the game over time. However, this approach has raised concerns about transparency and trust within the community. Players are questioning whether such changes undermine the initial promises made during early access.
This situation highlights broader gaming industry trends regarding monetization strategies in free-to-play games. The controversy underscores the importance of clear communication between developers and players, as missteps can damage trust and community relations. For readers interested in gaming, this story illustrates the challenges of balancing game development with business models, particularly when transparency is key to maintaining a loyal player base.
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Originally published on PC Gamer on 2/20/2026
