Stop Killing Games is launching NGOs in the European Union and the US: 'We're not just going away on this'
PC Gamer
by Andy Chalk February 19, 2026
AI-Generated Deep Dive Summary
Ross Scott, the founder of Stop Killing Games, has announced the creation of two official non-governmental organizations (NGOs) in the European Union and the United States, marking a significant step forward in his campaign to address game destruction practices by companies like Ubisoft. This initiative comes after Scott successfully led a petition that garnered over 1.3 million signatures, compelling the EU to consider reforms. Now, with these NGOs, Stop Killing Games aims to push for long-term change through lobbying and watchdog efforts, ensuring games are not arbitrarily destroyed or altered by developers.
The move is driven by Scott's desire to ensure the movement continues beyond his involvement. While he has expressed exhaustion from the prolonged fight, Moritz Katzner, a German political operative, will lead the EU-based NGO while advising the US counterpart. Katzner has been instrumental in advancing Stop Killing Games' political agenda since 2025, and Scott acknowledges his pivotal role in steering the organization toward meaningful progress.
The NGOs aim to influence policy changes by advocating for the inclusion of game preservation measures in legislation like the Digital Fairness Act or the revision of the Digital Content Directive. Scott remains skeptical about the likelihood of significant change, particularly in the US, but hopes the initiative will at least raise awareness and encourage developers to reconsider their practices. He emphasizes that addressing end-of-life plans for games is a relatively low-cost solution compared to the millions spent on lobbying against regulations.
Ultimately, Stop Killing Games' expansion into formal NGOs underscores the growing recognition of gaming as a legitimate industry issue. By establishing these organizations, Scott and Katzner hope to create a lasting impact, ensuring that players receive fair treatment and transparency regarding their favorite games. This effort not only highlights the importance of advocacy in shaping industry practices but also serves as a testament to the power of grassroots movements in driving meaningful change.
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Originally published on PC Gamer on 2/19/2026
