Street Fighter II Developer Explains Why He Now Spends $500,000 In His Own Gacha Games

Kotaku
by Ethan Gach
February 19, 2026
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Street Fighter II Developer Explains Why He Now Spends $500,000 In His Own Gacha Games
The former producer of *Street Fighter II*, known for his work at Capcom, has shared an intriguing story about his relationship with gacha games. After achieving significant success with the mobile game *Monster Strike*, which made him a fortune, he began spending $500,000 annually on in-game currency within his own creations. This revelation offers insight into how even those who create gaming experiences can become deeply invested in them as players, highlighting the allure and addictiveness of gacha mechanics. The developer’s journey from game creator to enthusiastic player reflects the broader phenomenon of gacha games’ popularity. *Monster Strike*, a monster-battling game with gacha elements, became a massive hit globally. Its success not only transformed his career but also reshaped his personal gaming habits. By spending such a large sum, he demonstrates how even those familiar with the inner workings of gacha systems can still find themselves drawn into their rewards-based economy. This story matters because it underscores the universal appeal of gacha mechanics, which are now a staple in many mobile games. It also raises questions about the psychology behind gaming and spending. By revealing his own habits, the developer adds a human dimension to the discussion, making it relatable for both players and game designers. Understanding this dynamic can help players recognize when their enjoyment might be turning into compulsive spending, while
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Originally published on Kotaku on 2/19/2026